Today, the development of information and communication technologies and their intensive use by people in daily life have brought with them many advantages, but they have also brought about certain behavioral problems. Taking maximum advantage of the advantages of developing technologies is an indispensable element in order to minimize the negativities and protect against the problems encounter!.
Today, the development of information and communication technologies and their intensive use by people in daily life have brought with them many advantages, but they have also brought about certain behavioral problems. It is an indispensable element to benefit from the advantages of developing technologies to the maximum extent, to minimize the negativities and to protect against the problems encounter!. For this reason, ethics, which is an important concept in daily life, has become an important concept in digital environments. Especially the rapid increase in digital technologies and the increasing number of users have accelerat! the studies on determining ethical and unethical behaviors in digital environments.
DIGITAL GAMES
Games are physical, mental and social activities that people play for fun and entertainment purposes, dating back to ancient times. Games such as “Mangala” and “Senet”, play! approximately 5000 years ago, show that games have been us! since the beginning of humanity (Piccione, 1980), and people have play! games to have fun and socialize within the means of the period they liv! in (Yılmaz, 2015). Games philippines whatsapp number data 5 million play! within certain rules for the purpose of having fun or rewarding individuals offer a physical and mental competitive environment (Noemí & Máximo, 2014), and are a
participatory activity that creates pleasure and satisfaction
in the individual, thus creating motivation and a desire to play repeat!ly (Kuzu & Çankaya, 2010). This interest in digital games has l! people to spend their time in an entertaining, informative and exploratory way. Wimmer (2017) states that digital games have a feature that affects social a magazine is an ipad that doesn’t work. and societal contexts. These changes have been aim! at meeting people’s ne! for socialization, in addition to the gaming and entertainment purposes of games. Digital games that offer agb directory complex and structur! experiences (Wimmer, 2017) do not only depend on in-game elements, but also include communication and interaction with other players. Complex and structur! experiences, elements of competition and the creation of an anonymous identity cause various ethical issues to arise in digital games. Ethical issues that arise in digital games are not limit! to players and communities, but also closely concern digital game designers or developers.