Digital Games: Addiction or Employment?

Computer game, online game, online game, mobile game; whatever name you give them, they all come to the same thing and they are all digital games. Because they are all played with digital tools. When it comes to games, one of the first things that comes to mind is addiction, game addiction. Because there is such a prejudice in society.

There is also the economic aspect of the business, which is in the billions. Where do we put this? The gaming industry has been one of the fastest growing industries in the world in recent years. The gaming industry, which had a total global market of $138 billion in 2018, increased to $152 billion in 2019.

In 2020, when the Covid-19 pandemic was intense, the size of the global gaming market increased to 177 billion dollars due to the impact of the pandemic and campaigns. The size of the digital gaming market, which saw a slight stagnation in 2021, was 176 billion.

It is possible to talk about the increasing number

 

of users in digital games, which have users from almost every age group, over the years. The number of players, which was around 30 million in 2018, has increased to 42 new zealand whatsapp number data 5 million million by the end of 2021. The size of the gaming market in Türkiye in 2018 was 850 million dollars. We see that the market size has increased to 1.2 billion dollars by the end of 2021.

Considering the investments that Turkish gaming

 

companies receive, we can say that they are successful on a global scale. Companies follow new developments in the gaming sector very well, and with the increase in human resources, there are visible improvements in game quality. This provides an important opportunity for Turkish but let’s not forget that the foundation gaming companies to receive more investments. The million-dollar volume created by agb directory Turkish gaming companies also provides a brain drain from different countries of the world to our country.

It is possible to see employees from different

countries in many Turkish gaming companies. In a sense, this shows that Turkish companies have a say in the global market. It should also be noted that Turkish game developers are also of great interest to foreign gaming companies. In fact, there is a brain drain in both directions.

It is necessary not to think of games as just games. It is necessary to remember that digital games create a significant value by contributing to a country’s tourism, promotion, and cultural promotion. If we add the positive contributions of the game economy to employment, an even more meaningful situation emerges.

 

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